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-rw-r--r--Shaders/grass/grass_lighting.cginc1
1 files changed, 1 insertions, 0 deletions
diff --git a/Shaders/grass/grass_lighting.cginc b/Shaders/grass/grass_lighting.cginc
index b657354..4630f99 100644
--- a/Shaders/grass/grass_lighting.cginc
+++ b/Shaders/grass/grass_lighting.cginc
@@ -181,6 +181,7 @@ float4 effect(inout v2f i, out float depth)
float3 c = lerp(brown, green, uv_phase);
albedo = float4(c, 1.0);
}
+ albedo *= 0.8;
float3 normal = i.normal;
// Rotate the normals a little to make the blades of grass appear more