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authoryum <yum.food.vr@gmail.com>2023-04-13 19:50:12 -0700
committeryum <yum.food.vr@gmail.com>2023-04-13 20:04:47 -0700
commit7fffb7c8ec8101020972bc811459d8d481bfae6e (patch)
tree61116a0c66aaeb2779be630bfd63c4aa184053b5 /Shaders/cloud
parent81b4642eeedaed6765ccb07c435fbc34e351f2ce (diff)
Displacement shader displaces along normal
It used to just displace along world-space Z axis. Now it can be used with any convex mesh, like planes or spheres. Concave meshes can work with small displacements. * Add mask to be used with UV-spheres.
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