diff options
| author | yum <yum.food.vr@gmail.com> | 2023-12-14 16:31:10 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2023-12-14 16:31:10 -0800 |
| commit | a5e0aaf10230c4690c6bf702b335edb700d5a8c5 (patch) | |
| tree | d6d085945ddc548020e780bc200bc588c7803127 /disinfo.cginc | |
Initial commit
Basic functionality is complete.
Diffstat (limited to 'disinfo.cginc')
| -rw-r--r-- | disinfo.cginc | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/disinfo.cginc b/disinfo.cginc new file mode 100644 index 0000000..1567e9d --- /dev/null +++ b/disinfo.cginc @@ -0,0 +1,101 @@ +#ifndef __DISINFO_INC +#define __DISINFO_INC + +/* + * A small font rendering library. + * + * Sample usage: + * + * fixed4 frag(v2f i) : SV_Target + * { + * float2 uv = i.uv; + * int2 cell_pos; + * float2 cell_uv; + * float2 res = int2(4, 4); + * if (!getBoxLoc(uv, 0.1, 0.9, res, cell_pos, cell_uv)) { + * return float4(0, 0, 0, 1); + * } + * float2 duv = float2(ddx(i.uv.x), ddy(i.uv.y)) / 4; + * float4 font_color = renderInBox(67, cell_uv, duv); + * + * return font_color; + * } + */ + +// `_Font` should be an 8x16 (8 rows, 16 columns) grid of monospace ASCII +// glyphs. +Texture2D _Font; +float4 _Font_TexelSize; +SamplerState linear_clamp_sampler; + +// Returns false if `uv` does not fall within `bounds`. +bool remapUVSmaller(float2 uv, float2 bottom_left, float2 top_right, + out float2 uvr) { + if (!(uv.x > bottom_left.x && uv.x < top_right.x && + uv.y > bottom_left.y && uv.y < top_right.y)) { + return false; + } + + uvr = uv - bottom_left; + uvr = uvr / (top_right - bottom_left); + + return true; +} + +// bounds: the left/right/top/bottom bounds of the inner UV region, +// respectively. +// Always returns true. +bool remapUVBigger(float2 uv, float2 bottom_left, float2 top_right, + out float2 uvr) { + uvr = uv * (top_right - bottom_left) + bottom_left; + + return true; +} + +bool getBoxLoc(float2 uv, float2 bottom_left, float2 top_right, + int2 res, out int2 cell_pos, out float2 cell_uv) +{ + float2 box_uv; + if (!remapUVSmaller(uv, bottom_left, top_right, box_uv)) { + return false; + } + + // The integer index of the cell pointed to by `uv`, on the interval + // [0, res.x - 1] * [0, res.y - 1] + cell_pos = fmod(floor(box_uv * res), res); + + float2 box_sz = 1.0 / float2(res); + float2 cell_bot_left = cell_pos * box_sz; + float2 cell_top_right = (cell_pos + 1) * box_sz; + if (!remapUVSmaller(box_uv, cell_bot_left, cell_top_right, cell_uv)) { + // This should never happen Clueless + return false; + } + + return true; +} + +// `c` is a character encoded as ASCII. +// `duv` is float2(ddx(i.uv.x), ddy(i.uv.y)), where `i.uv` is the UV of the +// object we're rendering on. +float4 renderInBox(int c, float2 cell_uv, float2 duv) +{ + int2 bitmap_res = int2(16, 8); + int letter_idx = c; + int2 letter_pos = int2( + bitmap_res.x - (letter_idx % bitmap_res.x), + letter_idx / bitmap_res.x); + letter_pos.x = bitmap_res.x - letter_pos.x; + letter_pos.y = (bitmap_res.y - 1) - letter_pos.y; + float2 letter_box_sz = 1.0 / float2(bitmap_res); + float2 letter_bot_left = letter_pos * letter_box_sz; + float2 letter_top_right = (letter_pos + 1) * letter_box_sz; + float2 letter_uv; + remapUVBigger(cell_uv, letter_bot_left, letter_top_right, letter_uv); + + float4 font_color = _Font.SampleGrad(linear_clamp_sampler, letter_uv, duv.x, duv.y); + return font_color; +} + +#endif // __DISINFO_INC + |
