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* add norm conversion to vertex undeform pathyum2025-11-03
* generalize norm conversion codeyum2025-11-02
* add l2 -> l infinity norm deformationyum2025-11-01
* meowyum2025-11-01
* begin sketching out "undeform" codepathyum2025-10-31
* add logical time featureyum2025-10-28
* add fbm deformation effectyum2025-10-18
* fix how normals are calculated with multiple modifiers onyum2025-10-17
* tessellate in screen space, and add sine wave deformation effectyum2025-10-17
* fornite updateyum2025-10-12
* add geometry shaderyum2025-10-12
* add uv scroll, aniso16, and finish tubesyum2025-10-12
* add plane<->tube deformation shaderyum2025-10-12
* gay behavioryum2025-10-12