| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Try to avoid NaN in dominant direction calculation | yum | 2026-03-24 |
| | | |||
| * | Refactor ssdf and matcaps/rl into "late pbr" stage; implement ssdf shadows | yum | 2026-03-24 |
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index : 3ner.git | |
| A toon shader for Unity's BIRP. |
| summaryrefslogtreecommitdiffstats |
| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Try to avoid NaN in dominant direction calculation | yum | 2026-03-24 |
| | | |||
| * | Refactor ssdf and matcaps/rl into "late pbr" stage; implement ssdf shadows | yum | 2026-03-24 |