summaryrefslogtreecommitdiffstats
path: root/impostor.cginc
Commit message (Collapse)AuthorAge
* Add emissions, remove impostor codeyum2026-02-26
|
* Add instancing distance culling, scale deformationyum2026-02-16
| | | | | | | | | | | | * GPU instance distance culling now takes a min/max range * Fold recovers ops from material, allowing state to persist across editor restarts * Add scale node to vertex deformation framework * Remove fold presets - dumb LLM idea, unused * Drop more "undeform" code; unused, was for ray marching, which does not work well * Fix reflection energy compensation; was using cloth math, which makes things too bright
* Impostors: baking script now auto-scales boundsyum2026-01-18
|
* Impostors: code cleanupyum2026-01-18
|
* Impostors: combine metallic gloss & depth atlasesyum2026-01-18
|
* Impostors: begin optimization workyum2026-01-18
|
* Impostors: continue work on depth, getting closeryum2026-01-17
|
* Impostors: continue work on depthyum2026-01-17
|
* Impostors: fix bounding sphere scaleyum2026-01-16
|
* Impostors: more cleanupyum2026-01-15
|
* Impostors: switch to 3 samples, from 4yum2026-01-15
|
* Impostors: add parallax correctionyum2026-01-15
|
* Impostors: dilate baked texturesyum2026-01-15
|
* Impostors: implement metallic gloss, normalsyum2026-01-14
|
* Impostors: integrate into 3neryum2026-01-14
|
* Impostors: cleanupyum2026-01-14
|
* Impostors: fix view dependent blendingyum2026-01-14
|
* Impostors: continue work on view dependent samplingyum2026-01-14
|
* Impostors: add ray-sphere intersection testyum2026-01-14
|
* Impostors: rephrase to clarify barycentric interpolationyum2026-01-14
|
* Impostors: virtual frame projection first attemptyum2026-01-14
|
* Impostors: simplify codeyum2026-01-14
|
* Impostors: fix depth captureyum2026-01-13
|
* Impostors: implement simple grid snapped impostor particleyum2026-01-13