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* Add uv channel to glitteryum2026-04-10
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* Cloth bugfixes; burley tiling scaling fixyum2026-04-05
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* Add heightmaps to burley tilingyum2026-03-30
| | | | | Also add --homo flag to gaussianize. This "homogenizes" the input by removing low frequency energy from the DFT of the image luma.
* Add tangent space normal debug view; rename gaussianize.pyyum2026-03-30
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* Glitter: use micro normal for IBLyum2026-03-30
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* Refactor ssdf and matcaps/rl into "late pbr" stage; implement ssdf shadowsyum2026-03-24
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* Encapsulate ssfd and letter grid inside pbr.cgincyum2026-03-24
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* Fix normal filtering, which fixes both IBL and direct lighting flashingyum2026-03-16
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* Add more debug viewsyum2026-03-16
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* Add normal map to clearcoatyum2026-03-11
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* Fix clearcoat IBLyum2026-03-09
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* Add data.cginc - header for data containersyum2026-03-07