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A toon shader for Unity's BIRP.
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Fold
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Age
*
Fold: more animation bugfixes
yum
2026-02-17
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Fold: animation workflow bugfixes
yum
2026-02-17
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Fold: support animation window
yum
2026-02-17
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Fold: add plane to octahedron code
yum
2026-02-17
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Fold: add translate node
yum
2026-02-16
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Add instancing distance culling, scale deformation
yum
2026-02-16
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Impostors: begin optimization work
yum
2026-01-18
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Fold: add hemi octahedron to plane operator
yum
2026-01-13
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Fold: update UI, add plane -> hemioctahedron
yum
2026-01-12
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Fold: move from visual programming to fluent builder
yum
2026-01-12
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Fold: fuck
yum
2026-01-08
*
Fold: big rewrite
yum
2026-01-06
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Fold: fix save/restore logic
yum
2026-01-06
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Fold: duplicated nodes get focus
yum
2026-01-06
*
Fold: add undo, fix shift+click
yum
2026-01-06
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Fold: dragging out noodles & right clicking bring up search dialogue
yum
2026-01-06
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Fold: fix noodles
yum
2026-01-06
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Fold: Drop NodeGraphProcessor
yum
2026-01-06
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Fold: drop NodeGraphProcessor
yum
2026-01-06
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Fold: add more nodes
yum
2026-01-02
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Fold: implement dynamic branching in shader
yum
2026-01-02
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Fold: add custom NodeGraphProcessor as submodule
yum
2026-01-02
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Fold: add custom NodeGraphProcessor as submodule
yum
2026-01-02
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Fold: add Serialize() method to fold nodes
yum
2026-01-02
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Fold: simplify code
yum
2026-01-02
*
Fold: simplify code
yum
2026-01-02
*
Fold: add graph persistence
yum
2026-01-02
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Fold: Keyframe node shows errors when input wrong type
yum
2026-01-02
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Fold: Introduce keyframe node
yum
2026-01-01
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Begin work on "Fold," a node UI for manipulating vertex deformations
yum
2026-01-01