summaryrefslogtreecommitdiffstats
path: root/Scripts/Fold/Editor/FoldEditorWindow.cs
Commit message (Collapse)AuthorAge
* Fold: move operations into separate fileyum2026-02-20
|
* Fold: simplify codeyum2026-02-20
|
* Fold: bugfix: seeking immediately updates in uiyum2026-02-17
|
* Fold: ui tweaksyum2026-02-17
|
* Fold: more animation bugfixesyum2026-02-17
|
* Fold: animation workflow bugfixesyum2026-02-17
|
* Fold: support animation windowyum2026-02-17
|
* Fold: add plane to octahedron codeyum2026-02-17
|
* Fold: add translate nodeyum2026-02-16
|
* Add instancing distance culling, scale deformationyum2026-02-16
| | | | | | | | | | | | * GPU instance distance culling now takes a min/max range * Fold recovers ops from material, allowing state to persist across editor restarts * Add scale node to vertex deformation framework * Remove fold presets - dumb LLM idea, unused * Drop more "undeform" code; unused, was for ray marching, which does not work well * Fix reflection energy compensation; was using cloth math, which makes things too bright
* Impostors: begin optimization workyum2026-01-18
|
* Fold: add hemi octahedron to plane operatoryum2026-01-13