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* Impostors: baking script now auto-scales boundsyum2026-01-18
* Impostors: generate assets based on hierarchy pathyum2026-01-18
* Impostors: code cleanupyum2026-01-18
* Impostors: combine metallic gloss & depth atlasesyum2026-01-18
* Impostors: begin optimization workyum2026-01-18
* Impostors: continue work on depth, getting closeryum2026-01-17
* Impostors: continue work on depthyum2026-01-17
* Impostors: fix bounding sphere scaleyum2026-01-16
* Impostors: more cleanupyum2026-01-15
* Impostors: fix script w/ vrchat uploadsyum2026-01-15
* Impostors: switch to 3 samples, from 4yum2026-01-15
* Impostors: add parallax correctionyum2026-01-15
* Impostors: dilate baked texturesyum2026-01-15
* Impostors: implement metallic gloss, normalsyum2026-01-14
* Impostors: integrate into 3neryum2026-01-14
* oops, add instancing cgincyum2026-01-14
* Impostors: baker now records albedo, normal, gloss, and depthyum2026-01-14
* Impostors: cleanupyum2026-01-14
* Impostors: fix view dependent blendingyum2026-01-14
* Impostors: continue work on view dependent samplingyum2026-01-14
* Impostors: add ray-sphere intersection testyum2026-01-14
* Impostors: rephrase to clarify barycentric interpolationyum2026-01-14
* Impostors: virtual frame projection first attemptyum2026-01-14
* Impostors: simplify codeyum2026-01-14
* Impostors: fix depth captureyum2026-01-13
* Impostors: implement simple grid snapped impostor particleyum2026-01-13
* Fold: add hemi octahedron to plane operatoryum2026-01-13
* Impostors: add layer mask, skybox toggleyum2026-01-13
* Impostors: Fix framing, adjust params, attempt to fix save logicyum2026-01-13
* Impostors: begin work on impostor baking scriptyum2026-01-13
* Fold: update UI, add plane -> hemioctahedronyum2026-01-12
* Fold: move from visual programming to fluent builderyum2026-01-12
* Implement distance-based culling for instancesyum2026-01-11
* Add parallax heightmapping ray marching modeyum2026-01-11
* Add parallax heightmappingyum2026-01-11
* fix gpu instancingyum2026-01-09
* Fold: fuckyum2026-01-08
* Fold: big rewriteyum2026-01-06
* Fold: fix save/restore logicyum2026-01-06
* Fold: duplicated nodes get focusyum2026-01-06
* Fold: add undo, fix shift+clickyum2026-01-06
* Fold: dragging out noodles & right clicking bring up search dialogueyum2026-01-06
* Fold: fix noodlesyum2026-01-06
* Fold: Drop NodeGraphProcessoryum2026-01-06
* Fold: drop NodeGraphProcessoryum2026-01-06
* Fold: add more nodesyum2026-01-02
* Fold: implement dynamic branching in shaderyum2026-01-02
* Fold: add custom NodeGraphProcessor as submoduleyum2026-01-02
* Fold: add custom NodeGraphProcessor as submoduleyum2026-01-02
* Fold: add Serialize() method to fold nodesyum2026-01-02