summaryrefslogtreecommitdiffstats
Commit message (Expand)AuthorAge
...
* generalize norm conversion codeyum2025-11-02
* add l2 -> l infinity norm deformationyum2025-11-01
* deform rd with tangent path & scale by jac_detyum2025-11-01
* Adjust deform/undeform jacobian determinant factorsyum2025-11-01
* meowyum2025-11-01
* meowyum2025-11-01
* begin sketching out "undeform" codepathyum2025-10-31
* some ray marchingyum2025-10-28
* add ray marching skeleton...yum2025-10-28
* add machinery for multiple uv channelsyum2025-10-28
* add logical time featureyum2025-10-28
* oopsyum2025-10-28
* meowyum2025-10-28
* add basic encryption. note that keys are publicly availableyum2025-10-28
* update config to work thru cdnyum2025-10-28
* oopsyum2025-10-28
* tighten up configsyum2025-10-28
* config file cleanupyum2025-10-28
* cleanupyum2025-10-28
* should pick up connection after upgrade without manual obs restartyum2025-10-28
* add better loggingyum2025-10-28
* switch to rtmpsyum2025-10-28
* begin readme overhaulyum2025-10-28
* add load test scriptyum2025-10-28
* offload segment serving to nginxyum2025-10-28
* switch to HLS, works betteryum2025-10-28
* shart attackyum2025-10-28
* meowyum2025-10-28
* add checksum & graycode+triplicate error correctionyum2025-10-21
* support multiple columnsyum2025-10-20
* more work parsing tlvs...yum2025-10-20
* continue work on decoder, support auto tile sizeyum2025-10-20
* simplify decoder; note that you need to use an srgb texture with ityum2025-10-20
* begin work on decoderyum2025-10-19
* add offset to maintex sampleyum2025-10-19
* ballsyum2025-10-19
* add fbm deformation effectyum2025-10-18
* add vibe coded fourier approximation toolyum2025-10-18
* fix how normals are calculated with multiple modifiers onyum2025-10-17
* tessellate in screen space, and add sine wave deformation effectyum2025-10-17
* add shadowcasteryum2025-10-12
* fornite updateyum2025-10-12
* add geometry shaderyum2025-10-12
* add uv scroll, aniso16, and finish tubesyum2025-10-12
* add plane<->tube deformation shaderyum2025-10-12
* gay behavioryum2025-10-12
* add unlit toggle, adjust IBLyum2025-10-04
* Optimize sh9 implementationyum2025-08-08
* Add cloth lobe & IBL DFG LUTsyum2025-08-08
* use standard sh9 when light volumes not presentyum2025-08-08