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* Impostors: implement metallic gloss, normalsyum2026-01-14
* Impostors: integrate into 3neryum2026-01-14
* Impostors: baker now records albedo, normal, gloss, and depthyum2026-01-14
* fix gpu instancingyum2026-01-09
* lighting tweaks - fix point/spot in domain shader, fix falloffyum2025-11-11
* minor bugfixesyum2025-11-11
* begin work on marching in vert/domain shaders (NOT WORKING)yum2025-11-04
* add ray march instancing (copies) with row offsetsyum2025-11-04
* raymarching tweaks + add oversteppingyum2025-11-02
* generalize norm conversion codeyum2025-11-02
* begin sketching out "undeform" codepathyum2025-10-31
* some ray marchingyum2025-10-28
* add machinery for multiple uv channelsyum2025-10-28
* tessellate in screen space, and add sine wave deformation effectyum2025-10-17
* add shadowcasteryum2025-10-12
* fornite updateyum2025-10-12
* add geometry shaderyum2025-10-12
* add uv scroll, aniso16, and finish tubesyum2025-10-12
* add plane<->tube deformation shaderyum2025-10-12
* gay behavioryum2025-10-12
* add unlit toggle, adjust IBLyum2025-10-04
* add base color, normal, and metallic gloss texturesyum2025-08-07
* more cleanup; add mesh normalsyum2025-08-06
* initial commityum2025-08-06