diff options
Diffstat (limited to 'globals.cginc')
| -rw-r--r-- | globals.cginc | 255 |
1 files changed, 178 insertions, 77 deletions
diff --git a/globals.cginc b/globals.cginc index ddb126c..911aceb 100644 --- a/globals.cginc +++ b/globals.cginc @@ -75,83 +75,6 @@ float3 _Cloth_Sheen_Color; texture2D _Cloth_Sheen_DFG_LUT; #endif // _CLOTH_SHEEN -#if defined(_VERTEX_DEFORMATION_TUBE_TO_PLANE_0) -float3 _Vertex_Deformation_Tube_To_Plane_0_p; -float3 _Vertex_Deformation_Tube_To_Plane_0_r; -float3 _Vertex_Deformation_Tube_To_Plane_0_s; -float _Vertex_Deformation_Tube_To_Plane_0_t; -#endif // _VERTEX_DEFORMATION_TUBE_TO_PLANE_0 - -#if defined(_VERTEX_DEFORMATION_AXIS_ALIGN) -float3 _Vertex_Deformation_Axis_Align_po; -float3 _Vertex_Deformation_Axis_Align_pp; -float3 _Vertex_Deformation_Axis_Align_r; -float _Vertex_Deformation_Axis_Align_t; -#endif // _VERTEX_DEFORMATION_AXIS_ALIGN - -#if defined(_VERTEX_DEFORMATION_TUBE_TO_PLANE_1) -float3 _Vertex_Deformation_Tube_To_Plane_1_p; -float3 _Vertex_Deformation_Tube_To_Plane_1_r; -float3 _Vertex_Deformation_Tube_To_Plane_1_s; -float _Vertex_Deformation_Tube_To_Plane_1_t; -#endif // _VERTEX_DEFORMATION_TUBE_TO_PLANE_1 - -#if defined(_VERTEX_DEFORMATION_PLANE_TO_TUBE_0) -float3 _Vertex_Deformation_Plane_To_Tube_0_p; -float3 _Vertex_Deformation_Plane_To_Tube_0_r; -float3 _Vertex_Deformation_Plane_To_Tube_0_s; -float _Vertex_Deformation_Plane_To_Tube_0_t; -#endif // _VERTEX_DEFORMATION_PLANE_TO_TUBE_0 - -#if defined(_VERTEX_DEFORMATION_POINT_ALIGN_0) -float3 _Vertex_Deformation_Point_Align_0_po; -float3 _Vertex_Deformation_Point_Align_0_pp; -float3 _Vertex_Deformation_Point_Align_0_r; -float _Vertex_Deformation_Point_Align_0_t; -#endif // _VERTEX_DEFORMATION_POINT_ALIGN_0 - -#if defined(_VERTEX_DEFORMATION_POINT_ALIGN_1) -float3 _Vertex_Deformation_Point_Align_1_po; -float3 _Vertex_Deformation_Point_Align_1_pp; -float3 _Vertex_Deformation_Point_Align_1_r; -float _Vertex_Deformation_Point_Align_1_t; -#endif // _VERTEX_DEFORMATION_POINT_ALIGN_1 - -#if defined(_VERTEX_DEFORMATION_PLANE_TO_TUBE_1) -float3 _Vertex_Deformation_Plane_To_Tube_1_p; -float3 _Vertex_Deformation_Plane_To_Tube_1_r; -float3 _Vertex_Deformation_Plane_To_Tube_1_s; -float _Vertex_Deformation_Plane_To_Tube_1_t; -#endif // _VERTEX_DEFORMATION_PLANE_TO_TUBE_1 - -#if defined(_VERTEX_DEFORMATION_NORM_CONVERSION) -float _Vertex_Deformation_Norm_Conversion_Input_k; -float _Vertex_Deformation_Norm_Conversion_Output_k; -float _Vertex_Deformation_Norm_Conversion_t; -#endif // _VERTEX_DEFORMATION_NORM_CONVERSION - -#if defined(_VERTEX_DEFORMATION_SEAL) -float _Vertex_Deformation_Seal_A; -float _Vertex_Deformation_Seal_k; -float _Vertex_Deformation_Seal_t; -#endif // _VERTEX_DEFORMATION_SEAL - -#if defined(_VERTEX_DEFORMATION_SINE_WAVES) -float3 _Vertex_Deformation_Sine_Waves_Amplitude; -float3 _Vertex_Deformation_Sine_Waves_Direction; -float3 _Vertex_Deformation_Sine_Waves_k; -float3 _Vertex_Deformation_Sine_Waves_omega; -#endif // _VERTEX_DEFORMATION_SINE_WAVES - -#if defined(_VERTEX_DEFORMATION_FBM) -float3 _Vertex_Deformation_FBM_Velocity; -float3 _Vertex_Deformation_FBM_Amplitude; -float _Vertex_Deformation_FBM_Gain; -float _Vertex_Deformation_FBM_Lacunarity; -float3 _Vertex_Deformation_FBM_Period; -float _Vertex_Deformation_FBM_Octaves; -#endif // _VERTEX_DEFORMATION_FBM - #if defined(_UV_SCROLL) float2 _UV_Scroll_Speed; #endif // _UV_SCROLL @@ -243,4 +166,182 @@ float _Ray_Marching_Hexagon_Radius; float _Ray_Marching_Hexagon_Height; #endif // _RAY_MARCHING_HEXAGON +#if defined(_VERTEX_DEFORMATION) +float _Vertex_Deformation_Slot_0_Enabled; +int _Vertex_Deformation_Slot_0_Opcode; +float _Vertex_Deformation_Slot_0_Float_0; +float _Vertex_Deformation_Slot_0_Float_1; +float _Vertex_Deformation_Slot_0_Float_2; +float _Vertex_Deformation_Slot_0_Float_3; +float4 _Vertex_Deformation_Slot_0_Vector_0; +float4 _Vertex_Deformation_Slot_0_Vector_1; +float4 _Vertex_Deformation_Slot_0_Vector_2; +float4 _Vertex_Deformation_Slot_0_Vector_3; + +float _Vertex_Deformation_Slot_1_Enabled; +int _Vertex_Deformation_Slot_1_Opcode; +float _Vertex_Deformation_Slot_1_Float_0; +float _Vertex_Deformation_Slot_1_Float_1; +float _Vertex_Deformation_Slot_1_Float_2; +float _Vertex_Deformation_Slot_1_Float_3; +float4 _Vertex_Deformation_Slot_1_Vector_0; +float4 _Vertex_Deformation_Slot_1_Vector_1; +float4 _Vertex_Deformation_Slot_1_Vector_2; +float4 _Vertex_Deformation_Slot_1_Vector_3; + +float _Vertex_Deformation_Slot_2_Enabled; +int _Vertex_Deformation_Slot_2_Opcode; +float _Vertex_Deformation_Slot_2_Float_0; +float _Vertex_Deformation_Slot_2_Float_1; +float _Vertex_Deformation_Slot_2_Float_2; +float _Vertex_Deformation_Slot_2_Float_3; +float4 _Vertex_Deformation_Slot_2_Vector_0; +float4 _Vertex_Deformation_Slot_2_Vector_1; +float4 _Vertex_Deformation_Slot_2_Vector_2; +float4 _Vertex_Deformation_Slot_2_Vector_3; + +float _Vertex_Deformation_Slot_3_Enabled; +int _Vertex_Deformation_Slot_3_Opcode; +float _Vertex_Deformation_Slot_3_Float_0; +float _Vertex_Deformation_Slot_3_Float_1; +float _Vertex_Deformation_Slot_3_Float_2; +float _Vertex_Deformation_Slot_3_Float_3; +float4 _Vertex_Deformation_Slot_3_Vector_0; +float4 _Vertex_Deformation_Slot_3_Vector_1; +float4 _Vertex_Deformation_Slot_3_Vector_2; +float4 _Vertex_Deformation_Slot_3_Vector_3; + +float _Vertex_Deformation_Slot_4_Enabled; +int _Vertex_Deformation_Slot_4_Opcode; +float _Vertex_Deformation_Slot_4_Float_0; +float _Vertex_Deformation_Slot_4_Float_1; +float _Vertex_Deformation_Slot_4_Float_2; +float _Vertex_Deformation_Slot_4_Float_3; +float4 _Vertex_Deformation_Slot_4_Vector_0; +float4 _Vertex_Deformation_Slot_4_Vector_1; +float4 _Vertex_Deformation_Slot_4_Vector_2; +float4 _Vertex_Deformation_Slot_4_Vector_3; + +float _Vertex_Deformation_Slot_5_Enabled; +int _Vertex_Deformation_Slot_5_Opcode; +float _Vertex_Deformation_Slot_5_Float_0; +float _Vertex_Deformation_Slot_5_Float_1; +float _Vertex_Deformation_Slot_5_Float_2; +float _Vertex_Deformation_Slot_5_Float_3; +float4 _Vertex_Deformation_Slot_5_Vector_0; +float4 _Vertex_Deformation_Slot_5_Vector_1; +float4 _Vertex_Deformation_Slot_5_Vector_2; +float4 _Vertex_Deformation_Slot_5_Vector_3; + +float _Vertex_Deformation_Slot_6_Enabled; +int _Vertex_Deformation_Slot_6_Opcode; +float _Vertex_Deformation_Slot_6_Float_0; +float _Vertex_Deformation_Slot_6_Float_1; +float _Vertex_Deformation_Slot_6_Float_2; +float _Vertex_Deformation_Slot_6_Float_3; +float4 _Vertex_Deformation_Slot_6_Vector_0; +float4 _Vertex_Deformation_Slot_6_Vector_1; +float4 _Vertex_Deformation_Slot_6_Vector_2; +float4 _Vertex_Deformation_Slot_6_Vector_3; + +float _Vertex_Deformation_Slot_7_Enabled; +int _Vertex_Deformation_Slot_7_Opcode; +float _Vertex_Deformation_Slot_7_Float_0; +float _Vertex_Deformation_Slot_7_Float_1; +float _Vertex_Deformation_Slot_7_Float_2; +float _Vertex_Deformation_Slot_7_Float_3; +float4 _Vertex_Deformation_Slot_7_Vector_0; +float4 _Vertex_Deformation_Slot_7_Vector_1; +float4 _Vertex_Deformation_Slot_7_Vector_2; +float4 _Vertex_Deformation_Slot_7_Vector_3; + +float _Vertex_Deformation_Slot_8_Enabled; +int _Vertex_Deformation_Slot_8_Opcode; +float _Vertex_Deformation_Slot_8_Float_0; +float _Vertex_Deformation_Slot_8_Float_1; +float _Vertex_Deformation_Slot_8_Float_2; +float _Vertex_Deformation_Slot_8_Float_3; +float4 _Vertex_Deformation_Slot_8_Vector_0; +float4 _Vertex_Deformation_Slot_8_Vector_1; +float4 _Vertex_Deformation_Slot_8_Vector_2; +float4 _Vertex_Deformation_Slot_8_Vector_3; + +float _Vertex_Deformation_Slot_9_Enabled; +int _Vertex_Deformation_Slot_9_Opcode; +float _Vertex_Deformation_Slot_9_Float_0; +float _Vertex_Deformation_Slot_9_Float_1; +float _Vertex_Deformation_Slot_9_Float_2; +float _Vertex_Deformation_Slot_9_Float_3; +float4 _Vertex_Deformation_Slot_9_Vector_0; +float4 _Vertex_Deformation_Slot_9_Vector_1; +float4 _Vertex_Deformation_Slot_9_Vector_2; +float4 _Vertex_Deformation_Slot_9_Vector_3; + +float _Vertex_Deformation_Slot_10_Enabled; +int _Vertex_Deformation_Slot_10_Opcode; +float _Vertex_Deformation_Slot_10_Float_0; +float _Vertex_Deformation_Slot_10_Float_1; +float _Vertex_Deformation_Slot_10_Float_2; +float _Vertex_Deformation_Slot_10_Float_3; +float4 _Vertex_Deformation_Slot_10_Vector_0; +float4 _Vertex_Deformation_Slot_10_Vector_1; +float4 _Vertex_Deformation_Slot_10_Vector_2; +float4 _Vertex_Deformation_Slot_10_Vector_3; + +float _Vertex_Deformation_Slot_11_Enabled; +int _Vertex_Deformation_Slot_11_Opcode; +float _Vertex_Deformation_Slot_11_Float_0; +float _Vertex_Deformation_Slot_11_Float_1; +float _Vertex_Deformation_Slot_11_Float_2; +float _Vertex_Deformation_Slot_11_Float_3; +float4 _Vertex_Deformation_Slot_11_Vector_0; +float4 _Vertex_Deformation_Slot_11_Vector_1; +float4 _Vertex_Deformation_Slot_11_Vector_2; +float4 _Vertex_Deformation_Slot_11_Vector_3; + +float _Vertex_Deformation_Slot_12_Enabled; +int _Vertex_Deformation_Slot_12_Opcode; +float _Vertex_Deformation_Slot_12_Float_0; +float _Vertex_Deformation_Slot_12_Float_1; +float _Vertex_Deformation_Slot_12_Float_2; +float _Vertex_Deformation_Slot_12_Float_3; +float4 _Vertex_Deformation_Slot_12_Vector_0; +float4 _Vertex_Deformation_Slot_12_Vector_1; +float4 _Vertex_Deformation_Slot_12_Vector_2; +float4 _Vertex_Deformation_Slot_12_Vector_3; + +float _Vertex_Deformation_Slot_13_Enabled; +int _Vertex_Deformation_Slot_13_Opcode; +float _Vertex_Deformation_Slot_13_Float_0; +float _Vertex_Deformation_Slot_13_Float_1; +float _Vertex_Deformation_Slot_13_Float_2; +float _Vertex_Deformation_Slot_13_Float_3; +float4 _Vertex_Deformation_Slot_13_Vector_0; +float4 _Vertex_Deformation_Slot_13_Vector_1; +float4 _Vertex_Deformation_Slot_13_Vector_2; +float4 _Vertex_Deformation_Slot_13_Vector_3; + +float _Vertex_Deformation_Slot_14_Enabled; +int _Vertex_Deformation_Slot_14_Opcode; +float _Vertex_Deformation_Slot_14_Float_0; +float _Vertex_Deformation_Slot_14_Float_1; +float _Vertex_Deformation_Slot_14_Float_2; +float _Vertex_Deformation_Slot_14_Float_3; +float4 _Vertex_Deformation_Slot_14_Vector_0; +float4 _Vertex_Deformation_Slot_14_Vector_1; +float4 _Vertex_Deformation_Slot_14_Vector_2; +float4 _Vertex_Deformation_Slot_14_Vector_3; + +float _Vertex_Deformation_Slot_15_Enabled; +int _Vertex_Deformation_Slot_15_Opcode; +float _Vertex_Deformation_Slot_15_Float_0; +float _Vertex_Deformation_Slot_15_Float_1; +float _Vertex_Deformation_Slot_15_Float_2; +float _Vertex_Deformation_Slot_15_Float_3; +float4 _Vertex_Deformation_Slot_15_Vector_0; +float4 _Vertex_Deformation_Slot_15_Vector_1; +float4 _Vertex_Deformation_Slot_15_Vector_2; +float4 _Vertex_Deformation_Slot_15_Vector_3; +#endif // _VERTEX_DEFORMATION + #endif // __GLOBALS_INC |
