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-rw-r--r--Scripts/Fold/Editor/PlaneToTubeNode.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/Scripts/Fold/Editor/PlaneToTubeNode.cs b/Scripts/Fold/Editor/PlaneToTubeNode.cs
new file mode 100644
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+++ b/Scripts/Fold/Editor/PlaneToTubeNode.cs
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+using GraphProcessor;
+using UnityEngine;
+
+[System.Serializable, NodeMenuItem("Fold/PlaneToTube")]
+public class PlaneToTubeNode : BaseFoldNode
+{
+ [Input(name = "p"), SerializeField, Tooltip("Origin point.")]
+ public Vector4 p;
+
+ [Input(name = "r"), SerializeField, Tooltip("Radial axis. Points along this line are not moved at all.")]
+ public Vector4 r;
+
+ [Input(name = "s"), SerializeField, Tooltip("Tangent axis. This line determines the axis around which the tube is unwrapped.")]
+ public Vector4 s;
+
+ [Input(name = "t"), SerializeField, Tooltip("Effect strength.")]
+ public float t;
+
+ public override string name => "Plane to Tube";
+
+ public override FoldNodeSerialized Serialize()
+ {
+ return new FoldNodeSerialized { opcode = 2, float0 = t, vec0 = p, vec1 = r, vec2 = s };
+ }
+}
+