diff options
Diffstat (limited to '3ner.shader')
| -rw-r--r-- | 3ner.shader | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/3ner.shader b/3ner.shader index 982faa7..457168b 100644 --- a/3ner.shader +++ b/3ner.shader @@ -43,7 +43,6 @@ Shader "yum_food/3ner" //ifex _Geometry_Shader_Enabled==0 [HideInInspector] m_start_Geometry_Shader("Geometry Shader", Float) = 0 [ThryToggle(_GEOMETRY_SHADER)] _Geometry_Shader_Enabled("Enable", Float) = 0 - //ifex _Center_Offset_Enabled==0 [HideInInspector] m_start_Center_Offset("Center offset", Float) = 0 [ThryToggle(_CENTER_OFFSET)] _Center_Offset_Enabled("Enable", Float) = 0 @@ -51,13 +50,20 @@ Shader "yum_food/3ner" _Center_Offset_Factor("Factor", Range(-1, 1)) = 1 [HideInInspector] m_end_Center_Offset("Center offset", Float) = 0 //endex - [HideInInspector] m_end_Geometry_Shader("Geometry Shader", Float) = 0 //endex + //ifex _Logical_Time_Enabled==0 + [HideInInspector] m_start_Logical_Time("Logical Time", Float) = 0 + [ThryToggle(_LOGICAL_TIME)] _Logical_Time_Enabled("Enable", Float) = 0 + _Logical_Time("Time", Float) = 0 + [HideInInspector] m_end_Logical_Time("Logical Time", Float) = 0 + //endex + //ifex _Vertex_Deformation_Enabled==0 [HideInInspector] m_start_Vertex_Deformation("Vertex Deformation", Float) = 0 [ThryToggle(_VERTEX_DEFORMATION)] _Vertex_Deformation_Enabled("Enable", Float) = 0 + [ThryToggle(_VERTEX_DEFORMATION_FRAGMENT_NORMALS)] _Vertex_Deformation_Fragment_Normals_Enabled("Fragment normals", Float) = 0 [ThryToggle(_VERTEX_DEFORMATION_TESSELLATION)] _Vertex_Deformation_Tessellation_Enabled("Tesellation support", Float) = 1 |
