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-rwxr-xr-x3ner.shader17
1 files changed, 15 insertions, 2 deletions
diff --git a/3ner.shader b/3ner.shader
index 4ec5b47..b60eb7d 100755
--- a/3ner.shader
+++ b/3ner.shader
@@ -693,8 +693,21 @@ Shader "yum_food/3ner"
_Burley_Tiling_Input_Scale("Input scale", Range(0, 1)) = 0.5
_Burley_Tiling_Output_Scale("Output scale", Range(0, 1)) = 0.5
_Burley_Tiling_Blend_Gamma("Blend gamma", Range(0.1, 8)) = 2.0
- _Burley_Tiling_Maintex("Base color", 2D) = "white" {}
- _Burley_Tiling_Maintex_LUT("Base color LUT", 2D) = "white" {}
+
+ //ifex _Burley_Tiling_Rotation_Constraint_Enabled==0
+ [HideInInspector] m_start_Burley_Tiling_Rotation_Constraint("Rotation Constraint", Float) = 0
+ [ThryToggle(_BURLEY_TILING_ROTATION_CONSTRAINT)] _Burley_Tiling_Rotation_Constraint_Enabled("Enable", Float) = 0
+ _Burley_Tiling_Rotation_Constraint("Rotation freedom", Range(0, 1)) = 1
+ [HideInInspector] m_end_Burley_Tiling_Rotation_Constraint("Rotation Constraint", Float) = 0
+ //endex
+
+ //ifex _Burley_Tiling_Maintex_Enabled==0
+ [HideInInspector] m_start_Burley_Tiling_Maintex("Base color", Float) = 0
+ [ThryToggle(_BURLEY_TILING_MAINTEX)] _Burley_Tiling_Maintex_Enabled("Enable", Float) = 0
+ _Burley_Tiling_Maintex("Base color", 2D) = "white" {}
+ [Gradient] _Burley_Tiling_Maintex_LUT("Base color LUT", 2D) = "white" {}
+ [HideInInspector] m_end_Burley_Tiling_Maintex("Base color", Float) = 0
+ //endex
//ifex _Burley_Tiling_Ambient_Occlusion_Enabled==0
[HideInInspector] m_start_Burley_Tiling_Ambient_Occlusion("Ambient Occlusion", Float) = 0