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-rw-r--r--3ner.shader13
1 files changed, 12 insertions, 1 deletions
diff --git a/3ner.shader b/3ner.shader
index e7865e2..70a5174 100644
--- a/3ner.shader
+++ b/3ner.shader
@@ -399,6 +399,18 @@ Shader "yum_food/3ner"
[ThryToggle(_UNLIT)] _Unlit("Unlit", Float) = 0
//endex
+ [DoNotAnimate][HideInInspector] Instancing ("Instancing", Float) = 0
+ //ifex Instancing==0
+ [HideInInspector] m_start_Instancing("Instancing", Float) = 0
+ //ifex _Instance_Distance_Culling_Enabled
+ [HideInInspector] m_start_Instance_Distance_Culling("Distance Culling", Float) = 0
+ [ThryToggle(_INSTANCE_DISTANCE_CULLING)] _Instance_Distance_Culling_Enabled("Enable", Float) = 0
+ _Instance_Distance_Culling_Distance("Distance (m)", Float) = 10
+ [HideInInspector] m_end_Instance_Distance_Culling("Instance Distance Culling", Float) = 0
+ //endex
+ [HideInInspector] m_end_Instancing("Instancing", Float) = 0
+ //endex
+
//ifex _Parallax_Heightmap_Enabled==0
[HideInInspector] m_start_Parallax_Heightmap("Parallax Heightmap", Float) = 0
[ThryToggle(_PARALLAX_HEIGHTMAP)] _Parallax_Heightmap_Enabled("Enable", Float) = 0
@@ -476,7 +488,6 @@ Shader "yum_food/3ner"
[Enum(UnityEngine.Rendering.BlendMode)] _SrcBlend("Source Blend", Float) = 1
[Enum(UnityEngine.Rendering.BlendMode)] _DstBlend("Destination Blend", Float) = 0
[Enum(Off, 0, On, 1)] _ZWrite("ZWrite", Int) = 1
- [DoNotAnimate][HideInInspector] Instancing ("Instancing", Float) = 0
[HideInInspector] m_end_Rendering_Options("Rendering Options", Float) = 0
}