diff options
Diffstat (limited to '3ner.shader')
| -rw-r--r-- | 3ner.shader | 37 |
1 files changed, 32 insertions, 5 deletions
diff --git a/3ner.shader b/3ner.shader index 9315aed..3e7e9e0 100644 --- a/3ner.shader +++ b/3ner.shader @@ -81,12 +81,39 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Ray_Marching_Baked_Origins("Baked Origins", Float) = 0 //endex + //ifex _Ray_Marching_Cart_Instancing_Enabled==0 + [HideInInspector] m_start_Ray_Marching_Cart_Instancing("Cartesian Instancing", Float) = 0 + [ThryToggle(_RAY_MARCHING_CART_INSTANCING)] _Ray_Marching_Cart_Instancing_Enabled("Enable", Float) = 0 + [IntRange] _Ray_Marching_Cart_Instancing_Count_X("Count X", Range(1,3)) = 1 + [IntRange] _Ray_Marching_Cart_Instancing_Count_Y("Count Y", Range(1,3)) = 1 + [IntRange] _Ray_Marching_Cart_Instancing_Count_Z("Count Z", Range(1,3)) = 1 + _Ray_Marching_Cart_Instancing_Span_X("Span X", Range(0,2)) = 0.1 + _Ray_Marching_Cart_Instancing_Span_Y("Span Y", Range(0,2)) = 0.1 + _Ray_Marching_Cart_Instancing_Span_Z("Span Z", Range(0,2)) = 0.1 + + //ifex _Ray_Marching_Cart_Instancing_Offsets_Enabled==0 + [HideInInspector] m_start_Ray_Marching_Cart_Instancing_Offsets("Offsets", Float) = 0 + [ThryToggle(_RAY_MARCHING_CART_INSTANCING_OFFSETS)] _Ray_Marching_Cart_Instancing_Offsets_Enabled("Enable", Float) = 0 + _Ray_Marching_Cart_Instancing_Offsets_X_Every_Y("X every Y", Range(0,1)) = 0 + _Ray_Marching_Cart_Instancing_Offsets_X_Every_Z("X every Z", Range(0,1)) = 0 + _Ray_Marching_Cart_Instancing_Offsets_Y_Every_X("Y every X", Range(0,1)) = 0 + _Ray_Marching_Cart_Instancing_Offsets_Y_Every_Z("Y every Z", Range(0,1)) = 0 + _Ray_Marching_Cart_Instancing_Offsets_Z_Every_X("Z every X", Range(0,1)) = 0 + _Ray_Marching_Cart_Instancing_Offsets_Z_Every_Y("Z every Y", Range(0,1)) = 0 + [HideInInspector] m_end_Ray_Marching_Cart_Instancing_Offsets("Offsets", Float) = 0 + //endex + [HideInInspector] m_end_Ray_Marching_Cart_Instancing("Cartesian Instancing", Float) = 0 + //endex + //ifex _Ray_Marching_Cart_Grid_Enabled==0 - [HideInInspector] m_start_Ray_Marching_Cart_Grid("Cart Grid", Float) = 0 + [HideInInspector] m_start_Ray_Marching_Cart_Grid("Cartesian Grid", Float) = 0 [ThryToggle(_RAY_MARCHING_CART_GRID)] _Ray_Marching_Cart_Grid_Enabled("Enable", Float) = 0 - _Ray_Marching_Cart_Grid_Count_X("Count X", Range(0,40)) = 5 - _Ray_Marching_Cart_Grid_Count_Y("Count Y", Range(0,40)) = 5 - _Ray_Marching_Cart_Grid_Count_Z("Count Z", Range(0,40)) = 5 + [IntRange] _Ray_Marching_Cart_Grid_Count_X("Count X", Range(0,40)) = 5 + [IntRange] _Ray_Marching_Cart_Grid_Count_Y("Count Y", Range(0,40)) = 5 + [IntRange] _Ray_Marching_Cart_Grid_Count_Z("Count Z", Range(0,40)) = 5 + _Ray_Marching_Cart_Grid_Span_X("Span X", Range(0,40)) = 0.1 + _Ray_Marching_Cart_Grid_Span_Y("Span Y", Range(0,40)) = 0.1 + _Ray_Marching_Cart_Grid_Span_Z("Span Z", Range(0,40)) = 0.1 [HideInInspector] m_end_Ray_Marching_Cart_Grid("Cart Grid", Float) = 0 //endex @@ -225,7 +252,7 @@ Shader "yum_food/3ner" [ThryToggle(_TESSELLATION)] _Tessellation_Enabled("Enable", Float) = 0 _Tessellation_Factor("Factor", Range(1, 64)) = 1 _Tessellation_Frustum_Culling_Bias("Frustum culling bias", Float) = 35 - _Tessellation_Falloff_Factor("Falloff factor", Float) = 50 + _Tessellation_Falloff_Factor("Falloff factor", Float) = 0.05 // Shit for thry [HideInInspector] Tessellation_Enabled("Enabled", Float) = 1 [HideInInspector] Tessellation_EnabledForwardBase("Enabled (ForwardBase)", Float) = 1 |
