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| author | yum <yum.food.vr@gmail.com> | 2026-03-06 15:10:27 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2026-03-06 15:10:27 -0800 |
| commit | 20234b7fdc550fd3d2542391ac5bb735a7edb820 (patch) | |
| tree | f9ef3c10151a1186743dac32b1c25b891a171006 /texture_utils.cginc | |
| parent | 86680bb2efb0854d95de8ca1dabbd7399d806dd9 (diff) | |
Switch from #ifdef to uniform branches for decals
Makes code much smaller & simpler, and shader locker constant folding
should make it just as efficient.
Diffstat (limited to 'texture_utils.cginc')
0 files changed, 0 insertions, 0 deletions
