diff options
| author | yum <yum.food.vr@gmail.com> | 2026-03-30 18:43:30 -0700 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2026-03-30 18:43:34 -0700 |
| commit | c7c1f7733eac8d28faed999ee0dc4796d16a6ade (patch) | |
| tree | 7b67125cef30f104ac7fefbafeb7eca82de4f5b4 /globals.cginc | |
| parent | 46265149d719c0ebb61b0b72d9884f8bb5a76f4b (diff) | |
Add heightmaps to burley tiling
Also add --homo flag to gaussianize. This "homogenizes" the input by
removing low frequency energy from the DFT of the image luma.
Diffstat (limited to 'globals.cginc')
| -rwxr-xr-x | globals.cginc | 16 |
1 files changed, 13 insertions, 3 deletions
diff --git a/globals.cginc b/globals.cginc index 88fb663..a475083 100755 --- a/globals.cginc +++ b/globals.cginc @@ -273,16 +273,21 @@ UNITY_INSTANCING_BUFFER_END(InstanceProps) #endif // _INSTANCE_TEXTURE_OFFSET && UNITY_INSTANCING_ENABLED #if defined(_PARALLAX_HEIGHTMAP) -texture2D _Parallax_Heightmap; -float4 _Parallax_Heightmap_ST; float _Parallax_Heightmap_Scale; float _Parallax_Heightmap_Bias; -#endif // _PARALLAX_HEIGHTMAP + +#if defined(_PARALLAX_HEIGHTMAP_TEXTURE) +texture2D _Parallax_Heightmap; +float4 _Parallax_Heightmap_ST; +#endif // _PARALLAX_HEIGHTMAP_TEXTURE #if defined(_PARALLAX_HEIGHTMAP_RAY_MARCHING) float _Parallax_Heightmap_Ray_Marching_Steps; #endif // _PARALLAX_HEIGHTMAP_RAY_MARCHING +#endif // _PARALLAX_HEIGHTMAP + + #define DECAL_UV_MODE_REPEAT 0 #define DECAL_UV_MODE_MIRROR 1 #define DECAL_UV_MODE_CLAMP 2 @@ -636,4 +641,9 @@ texture2D _Burley_Tiling_Normal_Map_LUT; float _Burley_Tiling_Normal_Strength; #endif // _BURLEY_TILING_NORMAL +#if defined(_BURLEY_TILING_HEIGHTMAP) +texture2D _Burley_Tiling_Heightmap; +texture2D _Burley_Tiling_Heightmap_LUT; +#endif // _BURLEY_TILING_HEIGHTMAP + #endif // __GLOBALS_INC |
