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authoryum <yum.food.vr@gmail.com>2026-01-02 15:27:58 -0800
committeryum <yum.food.vr@gmail.com>2026-01-02 17:32:14 -0800
commit43d81e11992c11eda06e4b67d2c5bd0b9c4b729b (patch)
tree101a093997f6d7bc61088d816e0b11a3794f87c9 /Scripts/Fold/Editor
parent9d1d93cba949990721faac9f72e9bae67b9f7bc6 (diff)
Fold: add custom NodeGraphProcessor as submodule
Diffstat (limited to 'Scripts/Fold/Editor')
-rw-r--r--Scripts/Fold/Editor/KeyframeNode.cs7
1 files changed, 1 insertions, 6 deletions
diff --git a/Scripts/Fold/Editor/KeyframeNode.cs b/Scripts/Fold/Editor/KeyframeNode.cs
index 7e4c828..074ec62 100644
--- a/Scripts/Fold/Editor/KeyframeNode.cs
+++ b/Scripts/Fold/Editor/KeyframeNode.cs
@@ -2,7 +2,7 @@ using GraphProcessor;
using UnityEngine;
[System.Serializable, NodeMenuItem("Fold/Keyframe")]
-public class KeyframeNode : BaseFoldNode
+public class KeyframeNode : BaseNode
{
[Input(name = "Game Object")]
public GameObject targetObject;
@@ -11,10 +11,5 @@ public class KeyframeNode : BaseFoldNode
public BaseFoldNode foldData;
public override string name => "Keyframe";
-
- public override FoldNodeSerialized Serialize()
- {
- return new FoldNodeSerialized();
- }
}