diff options
| author | yum <yum.food.vr@gmail.com> | 2025-12-25 13:09:39 -0800 |
|---|---|---|
| committer | yum <yum.food.vr@gmail.com> | 2025-12-25 13:09:39 -0800 |
| commit | e70d2cb317295571c57abd229846424754dff937 (patch) | |
| tree | 8640003cd7dde0a6cf6d41d697141c3373f11ed0 /3ner.shader | |
| parent | f7c5e546c220f0f7be8ec3a9cccdb4641114cfe1 (diff) | |
more vertex deformation tweaks; unwrapping the donut
Diffstat (limited to '3ner.shader')
| -rw-r--r-- | 3ner.shader | 28 |
1 files changed, 19 insertions, 9 deletions
diff --git a/3ner.shader b/3ner.shader index 442b493..d8ec8fe 100644 --- a/3ner.shader +++ b/3ner.shader @@ -213,6 +213,16 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Vertex_Deformation_Tube_To_Plane_1("Tube to Plane 1", Float) = 0 //endex + //ifex _Vertex_Deformation_Point_Align_0_Enabled==0 + [HideInInspector] m_start_Vertex_Deformation_Point_Align_0("Point Align 0", Float) = 0 + [ThryToggle(_VERTEX_DEFORMATION_POINT_ALIGN_0)] _Vertex_Deformation_Point_Align_0_Enabled("Enable", Float) = 0 + _Vertex_Deformation_Point_Align_0_po("po", Vector) = (0, 0, 0) + _Vertex_Deformation_Point_Align_0_pp("pp", Vector) = (0, 0, 1) + _Vertex_Deformation_Point_Align_0_r("r", Vector) = (0, 1, 0) + _Vertex_Deformation_Point_Align_0_t("t", Range(0,1)) = 0 + [HideInInspector] m_end_Vertex_Deformation_Point_Align_0("Point Align 0", Float) = 0 + //endex + //ifex _Vertex_Deformation_Plane_To_Tube_0_Enabled==0 [HideInInspector] m_start_Vertex_Deformation_Plane_To_Tube_0("Plane to Tube 0", Float) = 0 [ThryToggle(_VERTEX_DEFORMATION_PLANE_TO_TUBE_0)] _Vertex_Deformation_Plane_To_Tube_0_Enabled("Enable", Float) = 0 @@ -223,14 +233,14 @@ Shader "yum_food/3ner" [HideInInspector] m_end_Vertex_Deformation_Plane_To_Tube_0("Plane to Tube 0", Float) = 0 //endex - //ifex _Vertex_Deformation_Point_Align_Enabled==0 - [HideInInspector] m_start_Vertex_Deformation_Point_Align("Point Align", Float) = 0 - [ThryToggle(_VERTEX_DEFORMATION_POINT_ALIGN)] _Vertex_Deformation_Point_Align_Enabled("Enable", Float) = 0 - _Vertex_Deformation_Point_Align_po("po", Vector) = (0, 0, 0) - _Vertex_Deformation_Point_Align_pp("pp", Vector) = (0, 0, 1) - _Vertex_Deformation_Point_Align_r("r", Vector) = (0, 1, 0) - _Vertex_Deformation_Point_Align_t("t", Range(0,1)) = 0 - [HideInInspector] m_end_Vertex_Deformation_Point_Align("Point Align", Float) = 0 + //ifex _Vertex_Deformation_Point_Align_1_Enabled==0 + [HideInInspector] m_start_Vertex_Deformation_Point_Align_1("Point Align 0", Float) = 0 + [ThryToggle(_VERTEX_DEFORMATION_POINT_ALIGN_1)] _Vertex_Deformation_Point_Align_1_Enabled("Enable", Float) = 0 + _Vertex_Deformation_Point_Align_1_po("po", Vector) = (0, 0, 0) + _Vertex_Deformation_Point_Align_1_pp("pp", Vector) = (0, 0, 1) + _Vertex_Deformation_Point_Align_1_r("r", Vector) = (0, 1, 0) + _Vertex_Deformation_Point_Align_1_t("t", Range(0,1)) = 0 + [HideInInspector] m_end_Vertex_Deformation_Point_Align_1("Point Align 0", Float) = 0 //endex //ifex _Vertex_Deformation_Plane_To_Tube_1_Enabled==0 @@ -281,7 +291,7 @@ Shader "yum_food/3ner" _Vertex_Deformation_FBM_Lacunarity("Lacunarity", Range(1,10)) = 2 _Vertex_Deformation_FBM_Amplitude("Amplitude", Vector) = (1, 1, 1, 0) _Vertex_Deformation_FBM_Period("Period", Vector) = (1, 1, 1, 0) - _Vertex_Deformation_FBM_Octaves("Octaves", Range(1, 5.1)) = 3 + [IntRange] _Vertex_Deformation_FBM_Octaves("Octaves", Range(1, 5)) = 3 [HideInInspector] m_end_Vertex_Deformation_FBM("FBM", Float) = 0 //endex |
