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authoryum <yum.food.vr@gmail.com>2026-03-28 14:45:19 -0700
committeryum <yum.food.vr@gmail.com>2026-03-28 14:47:24 -0700
commitb7c4d1bf622f057cf8e88754a089157300818ae3 (patch)
treee950f46b370e750f0c271ada4fe1b726d6378963 /3ner.shader
parent5b732ae3d8bf19d4fbade236f318df0f7221cdd2 (diff)
Finish implementing burley per-channel histogram preserving blending operator
Diffstat (limited to '3ner.shader')
-rwxr-xr-x3ner.shader1
1 files changed, 1 insertions, 0 deletions
diff --git a/3ner.shader b/3ner.shader
index 0eab028..9065554 100755
--- a/3ner.shader
+++ b/3ner.shader
@@ -669,6 +669,7 @@ Shader "yum_food/3ner"
[ThryToggle(_BURLEY_TILING)] _Burley_Tiling_Enabled("Enable", Float) = 0
_Burley_Tiling_Input_Scale("Input scale", Range(0, 1)) = 0.5
_Burley_Tiling_Output_Scale("Output scale", Range(0, 1)) = 0.5
+ _Burley_Tiling_Blend_Gamma("Blend gamma", Range(0.1, 4)) = 1.0
_Burley_Tiling_Maintex("Base color", 2D) = "white" {}
_Burley_Tiling_Maintex_LUT("Base color LUT", 2D) = "white" {}
[HideInInspector] m_end_Burley_Tiling("Burley Tiling", Float) = 0