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    - m_end_MaskedStencil4PassBackOptions: 0
    - m_end_MaskedStencil4PassFrontOptions: 0
    - m_end_Masked_Stencil1: 0
    - m_end_Masked_Stencil2: 0
    - m_end_Masked_Stencil3: 0
    - m_end_Masked_Stencil4: 0
    - m_end_Matcap0: 0
    - m_end_Matcap0_Mask: 0
    - m_end_Matcap0_Quantization: 0
    - m_end_Matcaps: 0
    - m_end_Metallic: 0
    - m_end_Min_Brightness: 0
    - m_end_Outline_Stencil: 0
    - m_end_Outline_StencilPassBackOptions: 0
    - m_end_Outline_StencilPassFrontOptions: 0
    - m_end_Outlines: 0
    - m_end_OutlinesMask: 0
    - m_end_Quantize_NoL: 0
    - m_end_Quantize_Specular: 0
    - m_end_Rim_Lighting: 0
    - m_end_Rim_Lighting0: 0
    - m_end_Rim_Lighting0_Angle_Limit: 0
    - m_end_Rim_Lighting0_Mask: 0
    - m_end_Rim_Lighting0_Quantization: 0
    - m_end_Rim_Lighting1: 0
    - m_end_Rim_Lighting1_Angle_Limit: 0
    - m_end_Rim_Lighting1_Mask: 0
    - m_end_Rim_Lighting1_Quantization: 0
    - m_end_Rim_Lighting2: 0
    - m_end_Rim_Lighting2_Angle_Limit: 0
    - m_end_Rim_Lighting2_Mask: 0
    - m_end_Rim_Lighting2_Quantization: 0
    - m_end_Rim_Lighting3: 0
    - m_end_Rim_Lighting3_Angle_Limit: 0
    - m_end_Rim_Lighting3_Mask: 0
    - m_end_Rim_Lighting3_Quantization: 0
    - m_end_SSFD: 0
    - m_end_Shadow_Casting: 0
    - m_end_Shadow_Receiving: 0
    - m_end_Stencil: 0
    - m_end_StencilPassBackOptions: 0
    - m_end_StencilPassFrontOptions: 0
    - m_end_UV_Domain_Warping: 0
    - m_end_Vertex_Domain_Warping: 0
    - m_end_WrappedLighting: 0
    - m_end_alphaBlending: 0
    - m_end_blending: 0
    - m_end_outlineAlphaBlending: 0
    - m_end_outlineBlending: 0
    - m_gimmicks: 1
    - m_lightingOptions: 1
    - m_mainOptions: 1
    - m_reflectionOptions: 1
    - m_renderingOptions: 0
    - m_start_AO: 0
    - m_start_Alpha_Multiplier: 0
    - m_start_Brightness_Control: 0
    - m_start_Clearcoat: 0
    - m_start_Detail_Maps: 0
    - m_start_Emission: 0
    - m_start_ExtraStencilColorPass: 0
    - m_start_ExtraStencilColorPassBackOptions: 0
    - m_start_ExtraStencilColorPassFrontOptions: 0
    - m_start_Eye_Effect_00: 0
    - m_start_Focal_Length_Control: 0
    - m_start_Glitter: 0
    - m_start_Glitter_Angle_Limit: 0
    - m_start_Glitter_Mask: 0
    - m_start_LTCGI: 0
    - m_start_MaskedStencil1PassBackOptions: 0
    - m_start_MaskedStencil1PassFrontOptions: 0
    - m_start_MaskedStencil2PassBackOptions: 0
    - m_start_MaskedStencil2PassFrontOptions: 0
    - m_start_MaskedStencil3PassBackOptions: 0
    - m_start_MaskedStencil3PassFrontOptions: 0
    - m_start_MaskedStencil4PassBackOptions: 0
    - m_start_MaskedStencil4PassFrontOptions: 0
    - m_start_Masked_Stencil1: 0
    - m_start_Masked_Stencil2: 0
    - m_start_Masked_Stencil3: 0
    - m_start_Masked_Stencil4: 0
    - m_start_Matcap0: 0
    - m_start_Matcap0_Mask: 0
    - m_start_Matcap0_Quantization: 0
    - m_start_Matcaps: 0
    - m_start_Metallic: 1
    - m_start_Min_Brightness: 0
    - m_start_Outline_Stencil: 0
    - m_start_Outline_StencilPassBackOptions: 0
    - m_start_Outline_StencilPassFrontOptions: 0
    - m_start_Outlines: 1
    - m_start_OutlinesMask: 0
    - m_start_Quantize_NoL: 0
    - m_start_Quantize_Specular: 0
    - m_start_Rim_Lighting: 0
    - m_start_Rim_Lighting0: 0
    - m_start_Rim_Lighting0_Angle_Limit: 0
    - m_start_Rim_Lighting0_Mask: 0
    - m_start_Rim_Lighting0_Quantization: 0
    - m_start_Rim_Lighting1: 0
    - m_start_Rim_Lighting1_Angle_Limit: 0
    - m_start_Rim_Lighting1_Mask: 0
    - m_start_Rim_Lighting1_Quantization: 0
    - m_start_Rim_Lighting2: 0
    - m_start_Rim_Lighting2_Angle_Limit: 0
    - m_start_Rim_Lighting2_Mask: 0
    - m_start_Rim_Lighting2_Quantization: 0
    - m_start_Rim_Lighting3: 0
    - m_start_Rim_Lighting3_Angle_Limit: 0
    - m_start_Rim_Lighting3_Mask: 0
    - m_start_Rim_Lighting3_Quantization: 0
    - m_start_SSFD: 0
    - m_start_Shadow_Casting: 0
    - m_start_Shadow_Receiving: 0
    - m_start_Stencil: 0
    - m_start_StencilPassBackOptions: 0
    - m_start_StencilPassFrontOptions: 0
    - m_start_UV_Domain_Warping: 0
    - m_start_Vertex_Domain_Warping: 0
    - m_start_WrappedLighting: 1
    - m_start_alphaBlending: 0
    - m_start_blending: 0
    - m_start_outlineAlphaBlending: 0
    - m_start_outlineBlending: 0
    - shader_is_using_thry_editor: 0
    - shader_master_label: 0
    - shader_presets: 0
    - shader_properties_label_file: 0
    m_Colors:
    - _Color: {r: 0.25, g: 0.25, b: 0.25, a: 1}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _ExtraStencilColor: {r: 1, g: 1, b: 1, a: 1}
    - _Gimmick_Eye_Effect_00_Count: {r: 1, g: 1, b: 1, a: 1}
    - _Gimmick_Eye_Effect_00_Period: {r: 1, g: 1, b: 1, a: 1}
    - _Glitter_Color: {r: 1, g: 1, b: 1, a: 1}
    - _Glitter_Emission: {r: 1, g: 1, b: 1, a: 1}
    - _LTCGI_DiffuseColor: {r: 1, g: 1, b: 1, a: 1}
    - _LTCGI_SpecularColor: {r: 1, g: 1, b: 1, a: 1}
    - _MetalReflectionTint: {r: 1, g: 1, b: 1, a: 1}
    - _Outline_Color: {r: 0, g: 0, b: 0, a: 1}
    - _Rim_Lighting0_Angle_Limit_Target_Vector: {r: 0, g: -1, b: 0, a: 0}
    - _Rim_Lighting0_Color: {r: 1, g: 1, b: 1, a: 1}
    - _Rim_Lighting1_Angle_Limit_Target_Vector: {r: 0, g: -1, b: 0, a: 0}
    - _Rim_Lighting1_Color: {r: 1, g: 1, b: 1, a: 1}
    - _Rim_Lighting2_Angle_Limit_Target_Vector: {r: 0, g: -1, b: 0, a: 0}
    - _Rim_Lighting2_Color: {r: 1, g: 1, b: 1, a: 1}
    - _Rim_Lighting3_Angle_Limit_Target_Vector: {r: 0, g: -1, b: 0, a: 0}
    - _Rim_Lighting3_Color: {r: 1, g: 1, b: 1, a: 1}
  m_BuildTextureStacks: []