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A toon shader for Unity's BIRP.
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yum_brdf.cginc
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Author
Age
*
spotlight, clearcoat bugfixes; and add third matcap
yum
2025-11-09
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meow
yum
2025-11-07
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buncha shit
yum
2025-07-30
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Add "gradient xz normals" feature
yum
2025-07-29
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add wrapped spherical harmonics
yum
2025-06-30
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Simplify wrapped lighting function, fix how NoL is used in brdf
yum
2025-06-30
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more brdf tweaks - mainly fix how reflectance is handled
yum
2025-06-30
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more filamented tweaks
yum
2025-06-23
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brdf tweaks
yum
2025-06-15
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Touch up shadows
yum
2025-06-15
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Add lightmap occlusion term to specular AO
yum
2025-06-13
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Fix some filamented inconsistencies
yum
2025-06-13
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more c30 work
yum
2025-06-11
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fix ssao
yum
2025-06-04
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Add static flag to limit fallback cubemap to metallic
yum
2025-04-08
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Overhaul wrapped lighting
yum
2025-03-31
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Fix how outlines work with shatterwave & tessellation heightmap
yum
2025-03-26
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add filament cloth brdf
yum
2025-03-06
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fix matcap/rl mask tiling
yum
2025-02-28
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add basic clearcoat lobe
yum
2025-02-28
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Add a bunch of features
yum
2025-02-12
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Add code
yum
2025-02-11