| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Add vrc light volumes, double decal slots | yum | 2025-05-26 |
| | | | | | Light volumes: https://github.com/REDSIM/VRCLightVolumes | ||
| * | Update how decal scale/offset is used | yum | 2025-05-16 |
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| * | add domain warping to decals | yum | 2025-05-04 |
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| * | add cmyk warping planes gimmick to decals | yum | 2025-04-24 |
| | | | | | | renders the decal 4 times one planes, and applies domain warping to each plane. Requires a 4-channel (RGBA) noise texture. | ||
| * | tweak how decal rotation works | yum | 2025-04-23 |
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| * | add 2 more uv channels | yum | 2025-04-18 |
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| * | add rough ability to nudge tessellation heightmap direction | yum | 2025-04-11 |
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| * | finish converting decals to static branching with shitty hacks | yum | 2025-03-17 |
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| * | converting decals to static branching | yum | 2025-03-17 |
| | | | | | | and add a shit ton of features and add 3 more slots, for a total of 4 | ||
| * | Add basic decal system | yum | 2025-03-06 |
