diff options
Diffstat (limited to 'interpolators.cginc')
| -rw-r--r-- | interpolators.cginc | 20 |
1 files changed, 11 insertions, 9 deletions
diff --git a/interpolators.cginc b/interpolators.cginc index aaca5fb..3a776df 100644 --- a/interpolators.cginc +++ b/interpolators.cginc @@ -4,13 +4,14 @@ #include "AutoLight.cginc"
struct appdata {
- float4 vertex : POSITION;
- float2 uv0 : TEXCOORD0;
- float2 uv1 : TEXCOORD1;
- float2 uv2 : TEXCOORD2;
- float2 uv3 : TEXCOORD3;
- float3 normal : NORMAL;
- float4 tangent : TANGENT;
+ float4 vertex : POSITION;
+ float2 uv0 : TEXCOORD0;
+ float2 uv1 : TEXCOORD1;
+ float2 uv2 : TEXCOORD2;
+ float2 uv3 : TEXCOORD3;
+ float3 normal : NORMAL;
+ float4 tangent : TANGENT;
+ float4 color : COLOR; // vertex color
UNITY_VERTEX_INPUT_INSTANCE_ID
};
@@ -19,7 +20,7 @@ struct v2f { #if defined(_TESSELLATION)
float4 tpos : INTERNALTESSPOS;
#endif
- linear noperspective centroid float4 pos : SV_POSITION;
+ linear noperspective centroid float4 pos : SV_POSITION;
float4 uv01 : TEXCOORD0;
float4 uv23 : TEXCOORD1; // just one more uv slot bro please
float4 objPos : TEXCOORD2;
@@ -28,7 +29,8 @@ struct v2f { float3 tangent : TEXCOORD5;
float3 binormal : TEXCOORD6;
float4 eyeVec : TEXCOORD7; // eyeVec.xyz | fogCoord
- UNITY_LIGHTING_COORDS(8,9)
+ float4 color : TEXCOORD8;
+ UNITY_LIGHTING_COORDS(9,10)
UNITY_VERTEX_INPUT_INSTANCE_ID
UNITY_VERTEX_OUTPUT_STEREO
|
