diff options
Diffstat (limited to 'interpolators.cginc')
| -rw-r--r-- | interpolators.cginc | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/interpolators.cginc b/interpolators.cginc index 020c80f..6a632d1 100644 --- a/interpolators.cginc +++ b/interpolators.cginc @@ -24,26 +24,26 @@ struct v2f { float4 uv01 : TEXCOORD0;
float4 uv23 : TEXCOORD1; // just one more uv slot bro please
float4 objPos : TEXCOORD2;
- float3 worldPos : TEXCOORD3;
- float3 normal : TEXCOORD4;
- float3 tangent : TEXCOORD5;
- float4 vertexLight : TEXCOORD6; // vertexLight.xyz | furLayer
- UNITY_LIGHTING_COORDS(7,8)
+ float3 normal : TEXCOORD3;
+ float3 tangent : TEXCOORD4;
+ float4 vertexLight : TEXCOORD5; // vertexLight.xyz | furLayer
+ UNITY_LIGHTING_COORDS(6,7)
#if defined(V2F_ORIG_POS)
- float3 orig_pos : TEXCOORD9;
+ float3 orig_pos : TEXCOORD8;
#endif
#if defined(V2F_COLOR)
- float4 color : TEXCOORD10;
+ float4 color : TEXCOORD9;
#endif
UNITY_VERTEX_INPUT_INSTANCE_ID
UNITY_VERTEX_OUTPUT_STEREO
};
-// Fragment shader common data (fragment 2 fragment)
+// Fragment shader common data. f2f = fragment 2 fragment
struct f2f {
+ float3 worldPos;
float3 binormal;
float3 eyeVec;
float3 viewDir;
|
