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-rw-r--r--features.cginc35
1 files changed, 11 insertions, 24 deletions
diff --git a/features.cginc b/features.cginc
index 3e02789..54d492b 100644
--- a/features.cginc
+++ b/features.cginc
@@ -240,32 +240,14 @@
#pragma shader_feature_local _DECAL7_EMISSIONS_PROXIMITY
//endex
-//ifex _XZ_Gradient_Normals_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS
+//ifex _Gradient_Normals_Enabled==0
+#pragma shader_feature_local _GRADIENT_NORMALS
//endex
-//ifex _XZ_Gradient_Normals_0_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_0
+//ifex _Gradient_Normals_0_Vertical_Enabled==0
+#pragma shader_feature_local _GRADIENT_NORMALS_0_VERTICAL
//endex
-//ifex _XZ_Gradient_Normals_1_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_1
-//endex
-//ifex _XZ_Gradient_Normals_2_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_2
-//endex
-//ifex _XZ_Gradient_Normals_3_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_3
-//endex
-//ifex _XZ_Gradient_Normals_4_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_4
-//endex
-//ifex _XZ_Gradient_Normals_5_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_5
-//endex
-//ifex _XZ_Gradient_Normals_6_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_6
-//endex
-//ifex _XZ_Gradient_Normals_7_Enabled==0
-#pragma shader_feature_local _XZ_GRADIENT_NORMALS_7
+//ifex _Gradient_Normals_0_Horizontal_Enabled==0
+#pragma shader_feature_local _GRADIENT_NORMALS_0_HORIZONTAL
//endex
//ifex _3D_SDF_Enabled==0
@@ -354,10 +336,15 @@
//ifex _Tessellation_Enabled==0
#pragma shader_feature_local _TESSELLATION
+#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_WORLD_SPACE
#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_0
#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_1
#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_2
#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_3
+#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_4
+#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_5
+#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_6
+#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_7
#pragma shader_feature_local _TESSELLATION_HEIGHTMAP_DIRECTION_CONTROL
#pragma shader_feature_local _TESSELLATION_RANGE_FACTOR
//endex