yum/3ner

A toon shader for Unity's BIRP.

git clone https://git.yummers.dev/yum/3ner

yumImpostors: begin optimization work50e4514

master
415 B16 linesraw
1#ifndef __GEOMETRY_INC
2#define __GEOMETRY_INC
3
4#include "interpolators.cginc"
5#include "globals.cginc"
6
7#if defined(_CENTER_OFFSET)
8float center_offset(float2 uv) {
9  float height = _Center_Offset_Heightmap.SampleLevel(point_repeat_s,
10        uv * _Center_Offset_Heightmap_ST.xy + _Center_Offset_Heightmap_ST.zw, 0).r;
11  return height * _Center_Offset_Factor;
12}
13#endif  // _CENTER_OFFSET
14
15
16#endif // __GEOMETRY_INC