yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f8cb9c4d6
master
files
| README.md | 193 B |
| buildmip.slang | 675 B |
| checkerboard.jpg | 50.1 KiB |
| convert.slang | 762 B |
| draw-quad.slang | 1014 B |
| learnmip.slang | 554 B |
| main.cpp | 27.4 KiB |
| reconstruct.slang | 1.6 KiB |
| train.slang | 6.2 KiB |
Autodiff Texture Example
The goal of this example is to demonstrate how to use custom backward derivative functions to propagate derivatives backwards to a texture.