yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Lujin WangChange SLANG_OVERRIDE_xxx_PATH and fix header file path (#7207)b16eb592c

master
316 B16 linesraw
1// vector-math.h
2#pragma once
3
4// We will use the GLM library for our vector math types, just for simplicity.
5
6#include "glm/glm/glm.hpp"
7#include "glm/glm/gtc/constants.hpp"
8#include "glm/glm/gtc/matrix_transform.hpp"
9#include "glm/glm/gtc/quaternion.hpp"
10
11namespace gfx
12{
13
14using namespace glm;
15
16} // namespace gfx