yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f65d756bf
master
1// metal-transient-heap.h 2#pragma once 3 4#include "metal-base.h" 5#include "metal-buffer.h" 6#include "metal-command-buffer.h" 7 8namespace gfx 9{ 10 11using namespace Slang ; 12 13namespace metal 14{ 15 16class TransientResourceHeapImpl 17 :public TransientResourceHeapBaseImpl < DeviceImpl ,BufferResourceImpl > 18{ 19private : 20typedef TransientResourceHeapBaseImpl < DeviceImpl ,BufferResourceImpl > Super ; 21 22public : 23NS ::SharedPtr < MTL ::CommandQueue > m_commandQueue ; 24 25Result init (const ITransientResourceHeap ::Desc & desc ,DeviceImpl * device ); 26 ~TransientResourceHeapImpl (); 27 28public : 29virtual SLANG_NO_THROW Result SLANG_MCALL 30createCommandBuffer (ICommandBuffer ** outCommandBuffer )override ; 31virtual SLANG_NO_THROW Result SLANG_MCALL synchronizeAndReset ()override ; 32}; 33 34}// namespace metal 35}// namespace gfx