yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Simon Kallweit[gfx] metal backend skeleton (#4223)d9443d670

master
406 B23 linesraw
1// metal-shader-table.cpp
2#include "metal-shader-table.h"
3
4#include "metal-device.h"
5
6namespace gfx
7{
8
9using namespace Slang;
10
11namespace metal
12{
13
14RefPtr<BufferResource> ShaderTableImpl::createDeviceBuffer(
15    PipelineStateBase* pipeline,
16    TransientResourceHeapBase* transientHeap,
17    IResourceCommandEncoder* encoder)
18{
19    return RefPtr<BufferResource>(0);
20}
21
22} // namespace metal
23} // namespace gfx