yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
43e1b7cdc
master
1// d3d12-vertex-layout.h 2#pragma once 3 4#include "d3d12-base.h" 5 6namespace gfx 7{ 8namespace d3d12 9{ 10 11using namespace Slang ; 12 13class InputLayoutImpl :public InputLayoutBase 14{ 15public : 16List < D3D12_INPUT_ELEMENT_DESC > m_elements ; 17List < UINT > m_vertexStreamStrides ; 18List < char > m_text ;///< Holds all strings to keep in scope 19}; 20 21}// namespace d3d12 22}// namespace gfx