yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
5a3aa6159
master
1// d3d12-sampler.h 2#pragma once 3 4#include "d3d12-base.h" 5 6namespace gfx 7{ 8namespace d3d12 9{ 10 11using namespace Slang ; 12 13class SamplerStateImpl :public SamplerStateBase 14{ 15public : 16D3D12Descriptor m_descriptor ; 17RefPtr < D3D12GeneralExpandingDescriptorHeap > m_allocator ; 18 ~SamplerStateImpl (); 19virtual SLANG_NO_THROW Result SLANG_MCALL getNativeHandle (InteropHandle * outHandle )override ; 20}; 21 22}// namespace d3d12 23}// namespace gfx