yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

lucy96chenSplit render-d3d12.h/cpp into a set of smaller files (#2231)5a3aa6159

master
372 B22 linesraw
1// d3d12-render-pass.h
2#pragma once
3
4#include "d3d12-base.h"
5#include "d3d12-framebuffer.h"
6
7namespace gfx
8{
9namespace d3d12
10{
11
12using namespace Slang;
13
14class RenderPassLayoutImpl : public SimpleRenderPassLayout
15{
16public:
17    RefPtr<FramebufferLayoutImpl> m_framebufferLayout;
18    void init(const IRenderPassLayout::Desc& desc);
19};
20
21} // namespace d3d12
22} // namespace gfx