yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
5a3aa6159
master
1// d3d12-render-pass.h 2#pragma once 3 4#include "d3d12-base.h" 5#include "d3d12-framebuffer.h" 6 7namespace gfx 8{ 9namespace d3d12 10{ 11 12using namespace Slang ; 13 14class RenderPassLayoutImpl :public SimpleRenderPassLayout 15{ 16public : 17RefPtr < FramebufferLayoutImpl > m_framebufferLayout ; 18void init (const IRenderPassLayout ::Desc & desc ); 19}; 20 21}// namespace d3d12 22}// namespace gfx