yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f65d756bf
master
1// d3d11-vertex-layout.h 2#pragma once 3 4#include "d3d11-base.h" 5 6namespace gfx 7{ 8 9using namespace Slang ; 10 11namespace d3d11 12{ 13 14class InputLayoutImpl :public InputLayoutBase 15{ 16public : 17ComPtr < ID3D11InputLayout > m_layout ; 18List < UINT > m_vertexStreamStrides ; 19}; 20 21}// namespace d3d11 22}// namespace gfx