yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f65d756bf
master
1// d3d11-texture.h 2#pragma once 3 4#include "d3d11-base.h" 5 6namespace gfx 7{ 8 9using namespace Slang ; 10 11namespace d3d11 12{ 13 14class TextureResourceImpl :public TextureResource 15{ 16public : 17typedef TextureResource Parent ; 18 19TextureResourceImpl (const Desc & desc ) 20 :Parent (desc ) 21 { 22 } 23ComPtr < ID3D11Resource > m_resource ; 24}; 25 26}// namespace d3d11 27}// namespace gfx