yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

lucy96chenSplit render-d3d11.cpp into smaller files (#2307)5eee6b03c

master
371 B23 linesraw
1// d3d11-shader-program.h
2#pragma once
3
4#include "d3d11-base.h"
5
6namespace gfx
7{
8
9using namespace Slang;
10
11namespace d3d11
12{
13
14class ShaderProgramImpl : public ShaderProgramBase
15{
16public:
17    ComPtr<ID3D11VertexShader> m_vertexShader;
18    ComPtr<ID3D11PixelShader> m_pixelShader;
19    ComPtr<ID3D11ComputeShader> m_computeShader;
20};
21
22} // namespace d3d11
23} // namespace gfx