yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
f65d756bf
master
1// d3d11-scopeNVAPI.h 2#pragma once 3 4#include "d3d11-base.h" 5 6namespace gfx 7{ 8 9using namespace Slang ; 10 11namespace d3d11 12{ 13 14class ScopeNVAPI 15{ 16public : 17ScopeNVAPI () 18 :m_renderer (nullptr ) 19 { 20 } 21SlangResult init (DeviceImpl * renderer ,Index regIndex ); 22 ~ScopeNVAPI (); 23 24protected : 25DeviceImpl * m_renderer ; 26}; 27 28}// namespace d3d11 29}// namespace gfx