yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
ed37dcbc1
master
1// cpu-pipeline-state.h 2#pragma once 3#include "cpu-base.h" 4 5namespace gfx 6{ 7using namespace Slang ; 8 9namespace cpu 10{ 11 12class PipelineStateImpl :public PipelineStateBase 13{ 14public : 15ShaderProgramImpl * getProgram (); 16 17void init (const ComputePipelineStateDesc & inDesc ); 18}; 19 20}// namespace cpu 21}// namespace gfx