yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
c2dc1a86e
master
1// shader-cache-graphics-fragment.slang 2 3// Output of the vertex shader, and input to the fragment shader. 4struct CoarseVertex 5{ 6 float3 color; 7}; 8 9// Output of the fragment shader 10struct Fragment 11{ 12 float4 color; 13}; 14 15// Fragment Shader 16 17[shader("fragment")] 18float4 main( 19 CoarseVertex coarseVertex : CoarseVertex) : SV_Target 20{ 21 float3 color = coarseVertex.color; 22 23 return float4(color, 1.0); 24}