yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
5a623ec22
master
1import "precompiled-module-imported"; 2 3using namespace ns; 4 5// Main entry-point. 6 7[shader("compute")] 8[numthreads(4, 1, 1)] 9void computeMain( 10 uint3 sv_dispatchThreadID : SV_DispatchThreadID, 11 uniform RWStructuredBuffer <float> buffer) 12{ 13 buffer[sv_dispatchThreadID.x] = helperFunc() + helperFunc1(); 14}