yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
d0f342c92
master
1//TEST:SIMPLE(filecheck=CHECK): -target wgsl -stage compute -entry computeMain 2 3// Test that int16_t and uint16_t types emit diagnostics only once per type to prevent duplicates 4 5//CHECK: error 56103 6//CHECK: 16-bit integer type 'uint16_t' is not supported by the WGSL backend 7 8//CHECK: error 56103 9//CHECK: 16-bit integer type 'int16_t' is not supported by the WGSL backend 10 11RWStructuredBuffer<int> buffer; 12 13[numthreads(1,1,1)] 14void computeMain(uint3 dispatchThreadID : SV_DispatchThreadID) 15{ 16 // Test uint16_t - should produce error (first occurrence) 17 uint16_t test_u16 = uint16_t(dispatchThreadID.x); 18 buffer[0] = test_u16; 19 20 // Test int16_t - should produce error (first occurrence of int16_t) 21 int16_t test_i16 = int16_t(dispatchThreadID.y); 22 buffer[1] = test_i16; 23 24 // Use uint16_t again - should not produce duplicate error 25 uint16_t another_u16 = uint16_t(42); 26 buffer[2] = another_u16; 27 28 // Use int16_t again - should not produce duplicate error 29 int16_t another_i16 = int16_t(123); 30 buffer[3] = another_i16; 31}