yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
14764896c
master
1//TEST_IGNORE_FILE: 2#version 460 3 4#extension GL_EXT_ray_tracing : require 5 6struct ShadowRay_0 7{ 8float hitDistance_0 ; 9}; 10 11rayPayloadInEXT ShadowRay_0 _S1 ; 12 13void main () 14{ 15 (_S1 .hitDistance_0 )= 10000.0f ; 16return ; 17} 18