yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

venkataram-nvSupply SPIRV capability for textureQueryLod (#4522)6262569c6

master
435 B14 linesraw
1//TEST:SIMPLE(filecheck=CHK): -target spirv -entry main -stage fragment
2//TEST:SIMPLE(filecheck=CHK): -target spirv-asm -entry main -stage fragment
3
4#version 450 core
5
6layout (location = 0) in highp vec2 uv;
7layout (location = 0) out mediump vec4 fragment;
8layout (set = 0, binding = 0) uniform highp isampler2D sampler;
9
10void main()
11{
12    // CHK: OpCapability ImageQuery
13    fragment = vec4(textureQueryLod(sampler, uv), 0.0, 1.0);
14}