yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
6262569c6
master
1//TEST:SIMPLE(filecheck=CHK): -target spirv -entry main -stage fragment 2//TEST:SIMPLE(filecheck=CHK): -target spirv-asm -entry main -stage fragment 3 4#version 450 core 5 6layout (location = 0) in highp vec2 uv; 7layout (location = 0) out mediump vec4 fragment; 8layout (set = 0, binding = 0) uniform highp isampler2D sampler; 9 10void main() 11{ 12 // CHK: OpCapability ImageQuery 13 fragment = vec4(textureQueryLod(sampler, uv), 0.0, 1.0); 14}