yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
fec9c42d4
master
1 2//TEST:SIMPLE(filecheck=SPIRV): -stage fragment -entry main -target spirv -emit-spirv-directly 3 4// SPIRV: OpMemberDecorate %{{.*}} 0 Offset 0 5// SPIRV: OpMemberDecorate %{{.*}} 1 Offset 16 6// SPIRV: OpMemberDecorate %{{.*}} 2 Offset 28 7 8uniform float3 v0; 9uniform float3 v1; 10uniform float v2; 11 12 13 14float4 main() : SV_Target 15{ 16 return float4(v2); 17}