yum-mirror/slang

Making it easier to work with shaders

git clone https://git.yummers.dev/yum-mirror/slang

Yong HeAdd `-fvk-use-dx-position-w` and fix ExecutionMode ordering for geometry shaders. (#3731)7c7fbd572

master
205 B7 linesraw
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -entry main -stage fragment -fvk-use-dx-position-w -emit-spirv-directly
2
3// CHECK: OpFDiv
4float4 main(float4 pos : SV_Position) : SV_Target
5{
6    return pos;
7}