yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
7c7fbd572
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv -entry main -stage fragment -fvk-use-dx-position-w -emit-spirv-directly 2 3// CHECK: OpFDiv 4float4 main(float4 pos : SV_Position) : SV_Target 5{ 6 return pos; 7}