yum-mirror/slang
Making it easier to work with shaders
git clone https://git.yummers.dev/yum-mirror/slang
3e84726f4
master
1//TEST:SIMPLE(filecheck=CHECK): -target spirv 2 3// CHECK: OpPtrAccessChain 4 5struct EmptyStruct { 6}; 7 8[vk::push_constant] EmptyStruct* pc; 9 10RWStructuredBuffer<int> outputBuffer; 11 12[numthreads(64)] 13void ComputeMain(uint tid: SV_DispatchThreadID) { 14 outputBuffer[tid] = ((int*)(pc))[0]; 15}